Monday, May 25, 2009

Massive Action Game Trailer

This is the MAG Trailer that I created the storyboards for and did the animatics to be sent off for post production. The location was changed at the last minute entailing a 23 hour remake - it was a long and lonely night working on this thing but it got done 15 min before presentation the next day. It has changed somewhat from my original but not by much. The original did have some very cool heavy metal music by RATM that went well with it but I understand why Sony toned it down - go all out and let them pull you back... :)



Now imagine it with this music:

Tuesday, May 12, 2009

Video Game Resolution

Over-all the resolution of video game graphics have advanced tremendously to the point that we have gone too far. I’m referring to the hyper realism that video games have adopted, and developers have been encouraged to do so in order to push the video game experience to new heights.

Try doing this: close your eyes. Do you notice the ‘snow’, that fuzzy ill defined chaff that moves around in your vision? Now open your eyes, you keep on perceiving it don’t you? I refer to this as ‘Dynamic Afterimage.’ I believe it is caused by contrasting light and dark objects being momentarily burned on your retina as you move your eyes around – sort of like seeing multiple spots after you look at the sun but more subtle. Essentially your eyes are creating texture, and it is one of the things concept artists try add to create realism. The problem is that games have been polished too much and they are looking sterile because of it – people are starting to realize this and are adding film grain to make a game look ‘gritty’ when all they have to do is turn down some of the resolution, and maybe save some memory in the process.

Or they could follow standard practice and hide it all in desaturated grey or turn the levels way down to make things dark. :) 

Monday, May 4, 2009

Starting up.


I have decided to go with the google blog since the one that comes with my site doesn't always work the way I want it to. So to start, here is the image that I am working on that I have been trying to upload. dmc. I try to weave as much of my own stuff in as I can with many of my life's commitments.